posted Monday, November 22, 2004 - 11:36 AM (#22934)
Like anyone needs help on this subject! This is part of a very stupid weekend I have coming up with my rugby club and I am trying to get this written. The idea comes from a half-remembered poster in a pub from many years back; around about 20 years. This is the outline as I remember it, but can anyone fill in gaps, extras, stupids. Anything. It is supposed to read like a normal games rules. But funny. I don't do funny...
Rules of Drinking
A game for two or more players.
1. Introduction
The game of drinking can be played by two or more adults. There are no limits within the rules of the game to the number of players, but practicalities such as pub size or licensing hours restrict the game to around 37 players plus medical support.
2. Field of Play
Each game is played at one or more venues. A venue can be any (un)licensed premises, but it must allow all players free access to the facilities; also known as drinks. If one or more players are not permitted to play a venue then the venue must be omitted or, for preference, disguises used to gain admittance.
No venue may be used more then once in a game except in the circumstance of the circle tour. A circle tour consists of multiple venues finishing at the original venue.
3. Eligibility
All players must have enough money, also known as beer tokens, to play the entire game. Failure permits other players to make loans at complicated interest.
A non-player is allowed if they are providing transport to and from the venue(s) for players, and that person is given a free ride and CAN NEVER be accused of woosing, freeloading or in-betweenying. An accepted non-player should be provided for by whoever is the chair.
4. Start of Play
Each game starts with the arrival of the SECOND player at the chosen venue. The FIRST player takes the chair and the SECOND player is admitted to the game.
5. Holding the Chair
One player holds the chair at a time. The holder of the chair is responsible for buying all drinks until the chair is relinquished.
On taking the chair, each player must offer drinks to all other current players.
Once the chair is taken the holder must buy drinks for all new arrivals in the game.
6. Accepting Drinks
A player MUST ALWAYS accept a drink if they have less then half a drink remaining.
A player CAN CHOOSE to decline a drink if they have more then half a drink remaining.
A player MUST DECLINE a drink if they have more then one full drink remaining.
7. Relinquishing the Chair
The holder of the chair may not pass the chair.
The chair can only be relinquished when the holder has less then half a drink remaining or the chair can be taken by a player who’s drink is finished and who the chair has already provided a drink.
If the chair’s drink is less then half full (it is never half empty) then the chair is relinquished and the next player who has an empty drink takes the chair.
If a player finishes their drink and the player has already received a drink from the chair, then that player takes the chair.
If a new player arrives after the chair has been relinquished, but not taken, the chair must be taken by the player (excluding the previous chair) with the least remaining drink.
If the relinquishing chair’s drink is finished, the chair must be taken by next the player with the least remaining drink.
8. Woossing
A player is woossing if they choose to not take a drink when they are eligible or if they are forced to decline due to too much outstanding drink.
If a player should double woose, i.e. to woose immediately after woossing the previous shout, then that player should be required to down and head.
After a woose has done a down and head they may be ejected from the game as they are obviously too woosy or allowed to continue, but in the chair; see down and head.
9. In-betweenies
The rules of the game are such that any player seeking in-betweenies, is automatically super-woossing. Do as seems fits.
A down and head is the mini...
Read the rest of this comment...
Rules of Drinking
A game for two or more players.
1. Introduction
The game of drinking can be played by two or more adults. There are no limits within the rules of the game to the number of players, but practicalities such as pub size or licensing hours restrict the game to around 37 players plus medical support.
2. Field of Play
Each game is played at one or more venues. A venue can be any (un)licensed premises, but it must allow all players free access to the facilities; also known as drinks. If one or more players are not permitted to play a venue then the venue must be omitted or, for preference, disguises used to gain admittance.
No venue may be used more then once in a game except in the circumstance of the circle tour. A circle tour consists of multiple venues finishing at the original venue.
3. Eligibility
All players must have enough money, also known as beer tokens, to play the entire game. Failure permits other players to make loans at complicated interest.
A non-player is allowed if they are providing transport to and from the venue(s) for players, and that person is given a free ride and CAN NEVER be accused of woosing, freeloading or in-betweenying. An accepted non-player should be provided for by whoever is the chair.
4. Start of Play
Each game starts with the arrival of the SECOND player at the chosen venue. The FIRST player takes the chair and the SECOND player is admitted to the game.
5. Holding the Chair
One player holds the chair at a time. The holder of the chair is responsible for buying all drinks until the chair is relinquished.
On taking the chair, each player must offer drinks to all other current players.
Once the chair is taken the holder must buy drinks for all new arrivals in the game.
6. Accepting Drinks
A player MUST ALWAYS accept a drink if they have less then half a drink remaining.
A player CAN CHOOSE to decline a drink if they have more then half a drink remaining.
A player MUST DECLINE a drink if they have more then one full drink remaining.
7. Relinquishing the Chair
The holder of the chair may not pass the chair.
The chair can only be relinquished when the holder has less then half a drink remaining or the chair can be taken by a player who’s drink is finished and who the chair has already provided a drink.
If the chair’s drink is less then half full (it is never half empty) then the chair is relinquished and the next player who has an empty drink takes the chair.
If a player finishes their drink and the player has already received a drink from the chair, then that player takes the chair.
If a new player arrives after the chair has been relinquished, but not taken, the chair must be taken by the player (excluding the previous chair) with the least remaining drink.
If the relinquishing chair’s drink is finished, the chair must be taken by next the player with the least remaining drink.
8. Woossing
A player is woossing if they choose to not take a drink when they are eligible or if they are forced to decline due to too much outstanding drink.
If a player should double woose, i.e. to woose immediately after woossing the previous shout, then that player should be required to down and head.
After a woose has done a down and head they may be ejected from the game as they are obviously too woosy or allowed to continue, but in the chair; see down and head.
9. In-betweenies
The rules of the game are such that any player seeking in-betweenies, is automatically super-woossing. Do as seems fits.
A down and head is the mini...
Read the rest of this comment...

